LS Customs | Custom Nitro, Features & More

LS Customs | Custom Nitro, Features & More

£33.00

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LS Customs for FiveM

LS Customs is a complete, persistent vehicle customisation system for FiveM. Build, tune and test vehicles through an interactive customisation experience, with server-side persistence, synchronised runtime features, advanced performance tuning, Nitro, stance, drift systems, physical object placement, security upgrades, and dedicated Road, Air and Water Customs.

Everything you would expect from Los Santos Customs is already included, but LS Customs is designed to go much further.

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Showcase

Watch the full LS Customs showcase:

https://youtu.be/V2a4ppG3gXs

Key Features

Interactive Vehicle Customisation

  • Interactive vehicle-part customisation points
  • Dynamic interaction points based on the modifications available for each vehicle
  • Focused vehicle camera system with built-in control helper
  • Live modification previews before purchase
  • Shopping basket with projected vehicle changes
  • Server-side persistence for purchased modifications

Paint, Styling and Bodywork

  • Standard GTA paint options
  • Gen Nine chameleon colours
  • Custom Node Mods chameleon collection
  • Exact RGB and hex colour selection
  • Persistent liveries and vehicle extras
  • Interior, bodywork, wheel, lighting and glass customisation
  • Custom engine and exhaust audio support

Stance and Drift

  • Dedicated stance editor
  • Independent front and rear track width adjustment
  • Independent front and rear camber adjustment
  • Persistent stance configuration
  • Drift Mode
  • Drift Suspension
  • Custom coloured Drift Smoke

Performance Tuning and Telemetry

  • Standard engine, transmission, brake, suspension and turbo upgrades
  • Custom handling tuning across major vehicle performance systems
  • Projected performance changes before purchase
  • Private test-drive system for testing the current build before checkout
  • Built-in telemetry for acceleration and braking
  • Quarter-mile timing
  • Verified top-speed measurements
  • Cornering, traction, G-force and shift-time telemetry

Nitro and Vehicle Effects

  • Physical Nitro canisters placed directly inside the vehicle
  • Installed canisters determine available Nitro capacity
  • Nitro refill system
  • Custom boost flame colours
  • Custom purge colours
  • Anti-Lag support
  • Persistent and synchronised supported runtime effects

Persistent Object Placement

  • Physically place supported accessories directly onto vehicles
  • Persistent placement data saved with the vehicle
  • Placed accessories return with the vehicle after storage and retrieval
  • Distance-based client replicas to avoid rendering vehicle accessories across the entire server
  • Configurable object render distances

Vehicle Security

  • Vehicle Tracking
  • Remote Dashcam
  • Biometric vehicle locking
  • Vehicle owners control which additional players are authorised to drive
  • Nearby-player selection, manual server ID input, or both
  • Configurable player-name and server-ID visibility
  • Public integrations for connecting security features to your own garage, phone, or other resources
  • Security systems can be individually disabled

Advanced Systems

  • Rocket Boost
  • Vehicle Jump
  • Parachutes
  • Unlimited Nitro
  • Completely optional
  • Individual permission control for each Advanced System
  • Suitable for supporter perks, staff vehicles, event rewards, progression systems, or custom server permissions

Road, Aircraft and Boat Customs

  • Dedicated Road Customs locations
  • Aircraft Customs
  • Boat Customs
  • Vehicle-specific interaction points and modification availability
  • Custom coloured aircraft stunt smoke
  • Separate Road, Air and Water test-drive destinations
  • In-game location creation and editing through /lscadmin

Interactive Licence Plates

  • Live licence plate editor
  • Build registrations directly on the plate
  • Configurable plate patterns and validation
  • Persistent registration changes

Built for Server Owners

  • Configurable pricing
  • Vehicle class and model pricing multipliers
  • Individual feature and part availability
  • Configurable tuning options
  • Advanced System permissions
  • Configurable repair behaviour
  • Configurable test-drive locations and limits
  • In-game Customs location editor
  • Editable framework integration files
  • Public exports and integration hooks

Framework Support

  • QBCore
  • QBox
  • ESX
  • ox_core
  • vRP
  • vRP2
  • Standalone integration template

Requirements

  • oxmysql
  • A supported framework, or the included Standalone integration template

Getting Started

  1. Drop nm-ls-customs into your resources folder
  2. Ensure oxmysql and your framework start before LS Customs
  3. Set your framework in config/config.lua
  4. Configure pricing, features, permissions and vehicle behaviour
  5. Grant the LS Customs admin permission
  6. Use /lscadmin to configure your Customs locations
  7. Start the resource and test your installation

Database tables can be created automatically when automatic table creation is enabled, or manually imported using the included SQL file.

Documentation and Support

Documentation:  https://nodemods.gitbook.io/nodemods-docs/ls-customs 

Support:  https://discord.com/invite/ywgT4A7nPn